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VR And Digital Work From Observational Drawing

Below are several examples of digital work made from observational drawings. Students from the 3D Animation (games) course at Middlesex Uni are encouraged to draw from observation as to develop a unique voice and that is where I come in. As a result the idea of combining observed drawing with digital tech has taken my interest.

I teach at several courses at several institutions including the NFTS (National Film School), RCA (Royal College of Art), Middlesex and Kingston. The areas of study are animation, game design, illustration and so on.

Below are several examples of personal (videos from Tilt) and student work that combines digital and observational drawing.

The following videos show my first attempts at using Tilt Brush in VR. They are memory drawings from previous sketchbook images I have made while drawing around London. Below the videos are several stills from them. This of course has huge potential due to the flow of marks and illusion of space that can be achieved.

 

Some stills from the videos that show the pull of space and imitation of brush marks. Also how, with Tilt Brush, flat linear drawing can be sculptual and create three dimensional forms.

 

Images showing VR pre vis for a sculpture. The sculpture was a hand drawn image to begin with that was made in ZBrush. Digital tech such as ZBrush and Tilt allow for the organic feel of human touch to be retained. Something that I have noticed in the past was missing or not negotiable for most animators/painters/illustrators and such. This has changed with the advent of Oculus. Artists and designers feel liberated.

Torso sculptures in ZBrush from a 3 hour drawing session. 1.5 hours spent in the life drawing studio drawing the figure followed by 1.5 hours in ZBrush. This time limitation really pushed the students to go with it, to let go of pre conceived ideas and as a result these strange, energetic human forms appeared based on their experience and memory of drawing from the figure.

Again the same idea was used to approach head drawing. Unique characters appear through methodologies of drawing in combination with software.

When the software allows the individual to work freely, when their minds are allowed to play and move – new ideas are generated. The issue with ZBrush is its complexity where as Oclulus and image making software in Oculus such as tilt Brush, Quill and Medium allows for a much greater freedom, not just because these pieces of software are easy to navigate but also the freedom of expression and movement combined with the feeling they allow through an illusory space.

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MAMO Martins Drawings

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MAMO @ Imperial College, Class 05, 06 and 07

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David Bowie – The artist, the viewer, art and the Internet

 

Broadcast on Newsnight BBC in 1999, interviewed by Jeremy Paxman

On the effect the internet will have

‘’……the actual context and the state of content is going to be so different to anything we can really envisage at the moment’’

‘’Where the interplay between the user and the provider will be so in-simpatico it’s going to crash our ideas of what mediums are all about.’’

On art

‘’People like Duchamp were so prescient….the idea that the piece of work is not finished until the audience come to it and add their own interpretation….What the piece of art is about is the grey space in the middle’’

‘’The grey space in the middle is what the 21st Century’s going to be about’’ – Note; and so will our class.

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Ogilvy Detroit Found Art Class

In the summer of 2016 Paul Smith at Ogilvy invited me to Detroit to run a found art class based on the ideas of Marcel Duchamp, Robert Rauschenberg and Ai Weiwei.

I had to develop a method and approach that enthused the delegates, convincing them that they were artists and as artists they could see the world and the objects in it in different ways. How do you become and artist? You just declare yourself one and decide to move about the world around you more intensely.

Faced with Motor City at a time when it is broken, when junk is strewn everywhere; how could they reclaim these discarded objects? Raise them up, find meaning and show them to us in a new light?

This was the most challenging but also the most successful project I have taken on. As usual Paul Smith pushed me to my limits and thus my outlook on what is possible, not just in the students but myself.

 

 

 

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Falmouth March 2017

I was asked by Andy Joule on the animation course at Falmouth to come down and spend a few days running classes.

Over three days I headed 6 classes with between12 and 25 students per class. The goal being to give confidence to teh students and get them to free up.

A good time was had by all, I hope, and thanks to Andy Falmouth Animation for having me!

There are a lot of them as there were many students and there is some very good stuff.

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RCA Extra Mural Classes End of Feb 2017

With belts being squeezed across departments in Universities some students find themselves in a position of wanting to know more about drawing but without access to funds from their given institution. Students from the RCA communications department reached deep into their own pockets and so I was fortunate enough to lead three, three hour classes over three weeks.

I feel very honoured to get such interest from a new generations of designers and artists. Several Alumni came along also.

Here are a few images from these short sessions

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RCA Textiles Classes Early 2017

RCA Printed Textiles asked me to run a series of workshops, over four sessions, to help the students engage in drawing and step away from the computer as the main design tool.
In this short space of time we covered line, tone and expressive colour (via drawing from paintings at the Tate Britain Hockney show) before finally applying these ideas to repeat pattern. The aim to take the results of the life drawing room and plug them into studio practice.

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RCA Case Study 2015

rca-write-up-of-classes-send-2015

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Farnham Drawings Sept 16 Onwards

I asked the students to take their first drawings that were 20 mins long and a sheet of their favourite drawings (the 6 panel sheets) that included images that had poses rnging from 10 seconds to one and a half mins

there are quite a few, i wanted to show you a full overview. I shall leave this page up until end of Monday next week.

Week 1

 

Week 2

One group were on their second session  – those images deal with tone and rubbing teh figure out and drawing over it again, that’s how to tell them apart from – the second group who were doing their first session

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